Hatred
Hatred Color Mod
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Actualización: 12 ABR 2016 a las 8:21 p. m.

5.2

Recooked and finally updated the home_p.umap materials.

Actualización: 11 ABR 2016 a las 4:00 p. m.

5.2 recook:

I have decided to recook the mod, to be sure that glitches are ironed out.

Actualización: 10 ABR 2016 a las 5:07 p. m.

5.2

- Edited opacity with volumetric values for the street lights.

- Edited asphalt texture within the game editor.

- Edited Floor tile gar texture.

- Edited park-map bildboard texture.

- Edited Oil decals.

- Colorized the Menu Screen.

- Edited and added more textures.

Actualización: 6 ABR 2016 a las 4:16 p. m.

5.1.1 Hotfix

I've decided to recook the mod, hoping that some bugs will iron itself out.

Actualización: 6 ABR 2016 a las 11:18 a. m.

5.1.1

Post process update:

I've decided to enable post post processes


Cop car update:

Finally colored the cop car.

Small Nuke Update:

I've edited some textures for the nuke map.

Antagonist update:

- Edited nodes for the Antagonist to show color.

Actualización: 20 MAR 2016 a las 5:29 p. m.

5.1

Made some small brightness and texture edits.

- Edited the asphalt to be a bit more bright.
- Edited some signs.
- Edited some letters for signs.

Actualización: 15 MAR 2016 a las 7:57 p. m.

5.0

- Edited some skies.

- Edited some material nodes for some textures.

- Edited some letters for signs.

- Edited and added some street decal.

- Colored in some decals.

- Edited the city background.

- Edited general textures.

- Edited some lights.

Actualización: 7 MAR 2016 a las 4:34 p. m.

4.5.5

Edited some lighting for streetlights and outdoor lamps.

Edited some textures with saturation and brightness that invloved the editor.

Actualización: 5 MAR 2016 a las 3:36 a. m.

4.5

Colorized characters via material nodes.

Actualización: 4 MAR 2016 a las 8:30 p. m.

4.0

Edited some textures in the final map.

Edited glass maetrial, I've also edited it's alpha dither.

Added new graffiti.

Edited the the brightness for plants.