Hatred
Hatred Color Mod
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Opdatering: 12. apr. 2016 kl. 20:21

5.2

Recooked and finally updated the home_p.umap materials.

Opdatering: 11. apr. 2016 kl. 16:00

5.2 recook:

I have decided to recook the mod, to be sure that glitches are ironed out.

Opdatering: 10. apr. 2016 kl. 17:07

5.2

- Edited opacity with volumetric values for the street lights.

- Edited asphalt texture within the game editor.

- Edited Floor tile gar texture.

- Edited park-map bildboard texture.

- Edited Oil decals.

- Colorized the Menu Screen.

- Edited and added more textures.

Opdatering: 6. apr. 2016 kl. 16:16

5.1.1 Hotfix

I've decided to recook the mod, hoping that some bugs will iron itself out.

Opdatering: 6. apr. 2016 kl. 11:18

5.1.1

Post process update:

I've decided to enable post post processes


Cop car update:

Finally colored the cop car.

Small Nuke Update:

I've edited some textures for the nuke map.

Antagonist update:

- Edited nodes for the Antagonist to show color.

Opdatering: 20. mar. 2016 kl. 17:29

5.1

Made some small brightness and texture edits.

- Edited the asphalt to be a bit more bright.
- Edited some signs.
- Edited some letters for signs.

Opdatering: 15. mar. 2016 kl. 19:57

5.0

- Edited some skies.

- Edited some material nodes for some textures.

- Edited some letters for signs.

- Edited and added some street decal.

- Colored in some decals.

- Edited the city background.

- Edited general textures.

- Edited some lights.

Opdatering: 7. mar. 2016 kl. 16:34

4.5.5

Edited some lighting for streetlights and outdoor lamps.

Edited some textures with saturation and brightness that invloved the editor.

Opdatering: 5. mar. 2016 kl. 3:36

4.5

Colorized characters via material nodes.

Opdatering: 4. mar. 2016 kl. 20:30

4.0

Edited some textures in the final map.

Edited glass maetrial, I've also edited it's alpha dither.

Added new graffiti.

Edited the the brightness for plants.