Garry's Mod

Garry's Mod

iNPC - Artifical Intelligence Module (Improved NPC AI)
กำลังแสดง 51-57 จาก 57 รายการ
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อัปเดต: 25 ก.พ. 2016 @ 1: 37pm

v1.0.6

Fixed VJBase NPCs not working correctly.

อัปเดต: 25 ก.พ. 2016 @ 1: 08pm

v1.0.5

Added new ConVars "inpc_unlimited_vision 0/1" and "inpc_force_player_faction [FACTION]", which control whether NPCs should have unlimited visions, and whether we should force all players to be a specific faction.

อัปเดต: 25 ก.พ. 2016 @ 12: 33pm

v1.0.4

Removed a bunch of Convars that were basically useless.

Renamed Convar "inpc_capabilities_nofriendlyfire" to "inpc_nofriendlyfire"

Added some descriptive labels to the clientside options menu.

อัปเดต: 25 ก.พ. 2016 @ 12: 07pm

v1.0.3

Convar "inpc_cleanup" now correctly works. If "inpc_cleanup" is 0 then ragdolls will be cleaned up according to GMod's defaults.

Convar "inpc_frenzy" now also controls whether Antlion Workers should get a speedup to their spitting animation, and whether Antlion Guards should accelerate while charging.

NPCs will no longer attack players that attack them, if Ignore Players is on.

อัปเดต: 25 ก.พ. 2016 @ 11: 40am

v1.0.2

Fixed Ignore Players not working.

Added Convars:

inpc_damage_invulnerable 0/1 - Should Floor Turrets and Striders get damaged by bullets?
inpc_custom_playermodel_faction - What faction should custom playermodels default to?

อัปเดต: 25 ก.พ. 2016 @ 2: 03am

v1.0.1

Quickfix on NPCs not seeing players from long distances.

อัปเดต: 25 ก.พ. 2016 @ 1: 34am

Initial upload