Garry's Mod

Garry's Mod

iNPC - Artifical Intelligence Module (Improved NPC AI)
57개 중 51~57개 표시 중
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업데이트: 2016년 2월 25일 @ 오후 1시 37분

v1.0.6

Fixed VJBase NPCs not working correctly.

업데이트: 2016년 2월 25일 @ 오후 1시 08분

v1.0.5

Added new ConVars "inpc_unlimited_vision 0/1" and "inpc_force_player_faction [FACTION]", which control whether NPCs should have unlimited visions, and whether we should force all players to be a specific faction.

업데이트: 2016년 2월 25일 @ 오후 12시 33분

v1.0.4

Removed a bunch of Convars that were basically useless.

Renamed Convar "inpc_capabilities_nofriendlyfire" to "inpc_nofriendlyfire"

Added some descriptive labels to the clientside options menu.

업데이트: 2016년 2월 25일 @ 오후 12시 07분

v1.0.3

Convar "inpc_cleanup" now correctly works. If "inpc_cleanup" is 0 then ragdolls will be cleaned up according to GMod's defaults.

Convar "inpc_frenzy" now also controls whether Antlion Workers should get a speedup to their spitting animation, and whether Antlion Guards should accelerate while charging.

NPCs will no longer attack players that attack them, if Ignore Players is on.

업데이트: 2016년 2월 25일 @ 오전 11시 40분

v1.0.2

Fixed Ignore Players not working.

Added Convars:

inpc_damage_invulnerable 0/1 - Should Floor Turrets and Striders get damaged by bullets?
inpc_custom_playermodel_faction - What faction should custom playermodels default to?

업데이트: 2016년 2월 25일 @ 오전 2시 03분

v1.0.1

Quickfix on NPCs not seeing players from long distances.

업데이트: 2016년 2월 25일 @ 오전 1시 34분

Initial upload