ARK: Survival Evolved

ARK: Survival Evolved

Resource Stacks
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Opdatering: 29. juli 2016 kl. 20:51

- Added sap and substrate.
- Recompiled with new devkit version.

Opdatering: 24. juni 2016 kl. 17:44

- Added Rhino horn and broth of enlightenment stackings.

Opdatering: 14. juni 2016 kl. 11:55

- Fixed ark glitch with Resources separating from demolishing stuff.
- Added new Blood packs and Kibble stackings.
- Blood packs are now worth using, not too op but not too useless either.

Opdatering: 13. juni 2016 kl. 18:07

- Bug discovered in Jerky Crafting using mods has been fixed, thx to EnragedN3wb for the detailed infos.
- Jerky does not need custom spawn codes anymore. Ark default id code will work again.
- Added new item stack sizes for Leech blood, Beer jar, Antidote.

Opdatering: 25. maj 2016 kl. 18:30

- Added Black Pearls, stacks to 3000.

Opdatering: 6. maj 2016 kl. 18:44

- Fix for meat and fish meats to cook properly now.
- Fish meat now stacks up to same like dino meats.

Opdatering: 8. apr. 2016 kl. 17:32

- Recook to latest devkit and name changed because of slander..

Opdatering: 19. mar. 2016 kl. 2:58

- Updated charcoal creation extra logic handling.

Opdatering: 6. mar. 2016 kl. 11:30

Reduced stack sizes of other resources from 10k to 5k, especially fuels from 5k to 2k for the sake of better balance:
- Fiber, Hide, Pelt = 10000
- Resources except Fuels = 5000
- Fuels = 2000

Opdatering: 5. mar. 2016 kl. 7:26

After seeing player opinions, i've decided to strike a balance to hope everyone can be somewhat satisfied:
- Raw Meat kept at 1000 stack.
- Cooked Prime lowered to 1000.
- Raw Prime lowered to 500.
- Spoiled Meat and Cooked meat lowered to 2000.
- Organic Polymer stacks lowered to 500.
- All Berries and Veggies lowered from 10k to 5k stacks.
- Chemicals like Narcotics, Stimulant, BugRepellent lowered from 10k to 5k stacks.