XCOM 2
qUIck_RCP
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Uppdatering: 8 jul, 2016 @ 13:06

Simply adding Shen's Gift/DLC components such as SPARK's Rank & Class Icons + Its brand new Flag + LilyShen's Chief-Engineer symbol.

Uppdatering: 31 maj, 2016 @ 14:54

Say a warm "Welcome" to a new crazily efficient way to handle Runtime dispatching of these assets to the HUD; SwappImg!

Uppdatering: 16 maj, 2016 @ 17:20

PSI Ranks are now following the same coloring schema as regular ranks.

Uppdatering: 3 maj, 2016 @ 20:08

GTS-Upgrade Images are now matched with their colored Classes-Icons.

Uppdatering: 9 apr, 2016 @ 10:25

Rank Icons implementation -- all done! :D

Uppdatering: 8 apr, 2016 @ 22:09

Quite simple... implementation of the colored Rank Icons has formally started. My first priorities were the Barracks List & Tactical info box!

Uppdatering: 17 mar, 2016 @ 14:00

Filled missing Research details + Anarchy/DLC verifications.

Uppdatering: 8 mar, 2016 @ 10:04

Simply, more details about LAByrinth.

Uppdatering: 27 feb, 2016 @ 12:10

Sneak-Peek of LAByrinth, only!!

Uppdatering: 22 feb, 2016 @ 22:11

-- Fixed the sRGB gamut for the Classes-Icons since their brightness levels (were much too dark) weren't matching with the correct SVG schema.

-- Deprecated the "*ShaderCache.UPK" file as it isn't really necessary.