XCOM 2
qUIck_RCP
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Actualización: 8 JUL 2016 a las 1:06 p. m.

Simply adding Shen's Gift/DLC components such as SPARK's Rank & Class Icons + Its brand new Flag + LilyShen's Chief-Engineer symbol.

Actualización: 31 MAY 2016 a las 2:54 p. m.

Say a warm "Welcome" to a new crazily efficient way to handle Runtime dispatching of these assets to the HUD; SwappImg!

Actualización: 16 MAY 2016 a las 5:20 p. m.

PSI Ranks are now following the same coloring schema as regular ranks.

Actualización: 3 MAY 2016 a las 8:08 p. m.

GTS-Upgrade Images are now matched with their colored Classes-Icons.

Actualización: 9 ABR 2016 a las 10:25 a. m.

Rank Icons implementation -- all done! :D

Actualización: 8 ABR 2016 a las 10:09 p. m.

Quite simple... implementation of the colored Rank Icons has formally started. My first priorities were the Barracks List & Tactical info box!

Actualización: 17 MAR 2016 a las 2:00 p. m.

Filled missing Research details + Anarchy/DLC verifications.

Actualización: 8 MAR 2016 a las 10:04 a. m.

Simply, more details about LAByrinth.

Actualización: 27 FEB 2016 a las 12:10 p. m.

Sneak-Peek of LAByrinth, only!!

Actualización: 22 FEB 2016 a las 10:11 p. m.

-- Fixed the sRGB gamut for the Classes-Icons since their brightness levels (were much too dark) weren't matching with the correct SVG schema.

-- Deprecated the "*ShaderCache.UPK" file as it isn't really necessary.