XCOM 2
Perfect Information
Показані результати 21–30 із 47
< 1  2  3  4  5 >
Оновлено: 15 берез. 2016 о 10:10

Оновлено: 15 берез. 2016 о 8:39

Perfect Information now includes features from: Tactical HUD Tweaks! This update is added thanks to morionicidiots work!

Features are: Shot Breakdown Bar, Minimum Damage Preview, Numerical Dodge Display, Crit Damage Display, Hack Reward Preview,

So give him all the love for this update!

Оновлено: 15 берез. 2016 о 8:16

Fixed bug with modbuddy and git

Оновлено: 6 берез. 2016 о 7:20

Fixed issue with Miss with damaging showing wrong eWDT (sending now -1 to show it as regular damage)

Оновлено: 5 берез. 2016 о 19:05

Typo mistake in int file (to much spaces)

Оновлено: 5 берез. 2016 о 18:51

- Added Localization (English). If you want localization in your language. Give me a translation and I will add it.

- Major cleanup in class (XCom_Perfect_Information_X2Action_ApplyWeaponDamageToUnit). Easier to read and does only one calculation per flyovers.

- Re-done all of the calculation. Should fix all of the bugs except one. It's still buged if the target dies and he has a knockback effect. (Need time to find a good solution that does not required me to make custom breakdown that requires 1000++ line of code....)

- Extended color in breakdown. Easier to see what's positive and what's negative. This also include a custom sort of data that breaks the breakdown from higher to lower effects.

- Added ShortVersion for ChanceFlyovers. Can be enabled through ini. ( USE_SHORT_STRING_VERSION = true;) (default: false)

- Added Miss chance. Did this in a bit of hurry. Please report bugs so I can fix them.

- Extended configuration:

SHOW_FLYOVERS_ON_XCOM_TURN = true;
SHOW_FLYOVERS_ON_ENEMY_TURN = true;

SHOW_FLYOVERS_ONLY_ON_REACTION_SHOT = false;

Pretty much customize as you want guys! Reaction_shot = Overwatch.

Things I have not fixed yet into this patch:

- CritFlank (Need to find a way to represent it into crit on soldier stats.
- Stats that reflects Effects (Marked as a example). (Still working on it. Basic implementation already inn this patch!)

Оновлено: 3 берез. 2016 о 6:07

Fix the stun issue. This happen because of branch error on my local git. I'm terrible sorry I did not notice this yesterday

Оновлено: 2 берез. 2016 о 10:59

Did not uploaded latest for some reason. Fix in this patch.

Оновлено: 2 берез. 2016 о 10:48

Reverting crit fix if target dies. Have to make a custom calculation. Takes time and in the meanwhile. Reverting changes on this particulary fix.

Оновлено: 2 берез. 2016 о 9:03

Fix AimAsisst on flyovers being derp... MY BAD!