Arma 3
3den Enhanced
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Update: 19 May, 2018 @ 7:36am

v2.8
*changed*
- fixed error message caused by the visibility attribute
- improved disableAI attribute expression, thanks to shukari
- fixed issue with Eden removing Zeus in multiplayer
- some improvements to translation
- functions overview shows now functions sorted by functionality
- replaced icons in menu strip to indicate folders better
- session timer was not working after preview ended

*added*
- menu strip tool to quickly toggle simple object state
- context menu tool to log 2D positions of selected entites to clipboard
- added help entry for description.ext
- "About 3den++" menu strip category

*removed*
- removed "Export Arsenal Templates" was not ment to be released
- tool to grab compositions (Was not working reliably)
- removed changelog UI
- Youtube links. Most content was outdated. If you have suggestions for good up-to-date video tutorials let me know!
- removed assets overview from help menu. It's quicker to just search for object directly within the Eden interface
- obsolete function call via Eden EH

Update: 28 Feb, 2018 @ 8:40am

v2.7
*added*
- it's now possible to either export GUI base classes of Eden, default or all
- added missing translation
- tool to quickly clear chat. Very handy when debugging via systemChat in the Editor
- tool to quickly delete all empty layers
- added grid pattern tool
- added tool to export all Arsenal loadout templates for backup
- On preview debug (Those settings will only work during mission preview and won't influence the published scenario)
- show all units on map
- disable damage
- toggle captive mode
- enable bullet tracing
- enable Virtual Garage
- enable Virtual Arsenal
- disable stamina
- enable Zeus
- show awareness of all sides
- options to quickly kill all units of given side during scenario preview

*changed*
- removed obsolete function call from Enh_Changelog GUI
- Changed/removed some icons from menu strip
- reordered menu strip tools for easier access
- fixed alot of missing/incorrect translations(German)
- The debug tool "Log Game Info" will now also copy the list of mods used
- some improvements to the location list
- increased size of Module Description GUI to improve legibility
- GUI of pattern tools was improved. Unused controls are now 50% faded and disabled. Used controls are now focused when GUI is opened for quicker usage.
- some config cleanup
- translation cleanup
- translation improvements

*removed*
- export/import camera parameters (Functionality is available through the vanilla "Splendid Camera")
- obsolete translations
- FPS gauge in Eden (It's available now during preview)
- removed debug triggers (They are available now during preview, see "Preferences")

Update: 25 Dec, 2017 @ 5:45am

v2.6
*added*
- tool to export selected Eden objects to sqf format(Thanks to Theassassinzz for sharing)
- context menu function to show Eden entity ID
- attribute to remove entity from garbage collector
- the location list has been expanded and now shows more points of interest

*changed*
- AI will now exit animations when damaged or in combat mode
- fixed issue with garrison function not detecting building positions in some cases (Thanks to http://gtm.steamproxy.vip/id/Aestheticwww)
- several translation improvements
- fixed FPS Gauge and session timer would not work when a scenario was loaded or created
- improved appearance of combo box control types
- some config cleanup
- measure distance functionality was rewritten and improved:
If distance is measured in 3D view, then a line is drawn from point A to B showing the direct path
If map is opened, then markers are drawn from point A to B showing the direct path
- several menu entriess were missing "..." to indicate they are opening a new window

Update: 9 Sep, 2017 @ 1:44am

v2.5
*added*
- attribute which adds all alive entities to allCurators regulary during a mission
- colour picker. Can be found in the debug tools category
- attribute to disable team switch
- attribute to disable mine detection for AI units
- attribute to disable weapon aim for AI units
- attribute to add a flag to vehicles, units and flag poles
- attribute to prevent AI from moving into position at the beginning on missions
- context menu entry to quickly group selected entities to the player unit
- translation for debug triggers

*changed*
- some default attribute values
- pattern tools feature has got its own GUI now
- some attributes are now hidden where not appropriate
- fixed misleading translation
- all functions were sorted into proper categories
- some performance improvements of the 3den Radio code
- improved some translations
- improved reveal code (debug trigger)
- updated Czech translation, thanks to XerXesCZ

*removed*
- pattern tool settings from preferences menu
- some functions became obsolete with the new pattern tool GUI
- removed "Stay on road" attribute (The command seems to not have the desired effect and causes more issues)
- hide terrain objects trigger (There is a vanilla module for this)

Update: 15 Jul, 2017 @ 1:17am

v2.4
*changed*
- "Arsenal" and "Add Gun Light" attributes were missing there default values

Update: 14 Jul, 2017 @ 12:48am

v2.3
*changed*
- "Arsenal" and "Add Gun Light" attribute should not be activated by default

Update: 9 Jul, 2017 @ 6:53am

- added key

Update: 9 Jul, 2017 @ 6:52am

v2.2
*added*
- tool to log positions of multiple objects

*changed*
- garrison function feature now a custom UI
- Enh_fnc_garrisonNearest.sqf has been improved
- one wasn't able to play a song from the playlist via double click
- "Measure Distance" tool now also works when the map is opened
- "Establishing Shot" attribute has been overhauled and should now be less performance hungry and more reliable

*removed*
- garrison settings were removed from the preferences menu
- removed obsolete controls
- removed "Remove x items" attributes. Conflict with Eden editor behaviour

Update: 17 Jun, 2017 @ 11:26am

- added key

Update: 17 Jun, 2017 @ 12:46am

v2.1
*changed*
- replaced 3den Radio defines with variables to improve performance
- changelog can now be viewed in game (Menu Strip -> Help -> 3den Enhanced Changelog)
- added shortcut for opening 3den Radio (ALT-R)
- removed some obsolete config definitions
- removed some ugly or unused icons
- config clean up
- logoSmall.paa and logo.paa are now packed
- "batch naming" features now a GUI, making the naming of large quantities of entities much quicker
- new mod logo & picture

*removed*
- removed batch naming from preferences