Garry's Mod

Garry's Mod

Improved Stealth Mod
目前顯示第 1-10 項,共 25 項
< 1  2  3 >
更新:2016 年 5 月 5 日 @ 下午 11:19

- Removed buggy tranquilizer ammo entity.

更新:2016 年 5 月 5 日 @ 下午 3:32

- You can now damage and kill stunned and sleeping enemies.
- Changed skins for Tranquilizer Gun and Stun Baton.
- Added descriptions to all stealth tools.
- Added spawn icons for all stealth tools.
- Fixed gun turning invisible when grabbing a prop and a corpse at the same time.

更新:2016 年 3 月 13 日 @ 下午 6:28

- Added Stun Baton.
- Added Tranquilizer Gun.
- Fixed third person animations for stealth tools.
- Fixed NPCs not doing melee attacks.
- Fixed compatibility for TFA weapons with attachable suppressor.
- Default compatible weapons are not included in the settings files anymore.
- Added new CVARs: stealth_sensortime, stealth_sensorrange and stealth_sleeptime.

更新:2016 年 2 月 28 日 @ 下午 7:08

Update:
- Fixed a small error with the Proximity Sensor.
- Now it works with all NPCs, even if Stealth is disabled.

更新:2016 年 2 月 26 日 @ 下午 8:55

- Added new stealth tool: Sound Grenade.
- Added new stealth tool: Proximity Sensor.
- Dynamic Lights don't affect visibility anymore.

更新:2016 年 2 月 19 日 @ 下午 8:45

- "Keep Corpses Override" won't spawn corpses in T pose anymore.
- Added compatibility with "Blood and Gore Overhaul" and "Gib Mod".
- Added ConVar: stealth_alertondamage.

更新:2016 年 2 月 17 日 @ 下午 4:33

- Enemies will be alerted instantly if you shoot them directly.

更新:2016 年 2 月 14 日 @ 下午 8:01

- Enemies will stop moving if they spot a player while investigating something.

更新:2016 年 2 月 13 日 @ 下午 9:30

- The "Danger" meter now has a minimum working range of 1000. You'll be able to see the danger of detection from a farther distance if you're hiding in the dark.

更新:2016 年 2 月 10 日 @ 下午 5:51

- Fixed bug with enemies becoming invisible after spotting a player.