Cities: Skylines

Cities: Skylines

Rush Hour II
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Uppdatering: 30 jan, 2016 @ 7:13

What's new
  • Same as above, minus a few fixes.

Uppdatering: 27 jan, 2016 @ 15:30

What's new
  • New date/time bar on the bottom panel. Cosmetic for now!
  • Reduced demand for commercial goods.

Uppdatering: 25 jan, 2016 @ 15:39

What's new
  • Random events!

Uppdatering: 24 jan, 2016 @ 2:11

Fixes
  • Quick fix for people having problems with commercial abandonment. I'll look into this problem soon, but this should do for now.

Uppdatering: 23 jan, 2016 @ 15:08

Fixes
  • I didn't listen to my last comment and pushed yet more debug code. Sorry again.

Uppdatering: 23 jan, 2016 @ 14:55

Fixes
  • Fixed up commercial problems from when I accidentally pushed debug code. Sorry.

Note to self: Don't push debug code.

Uppdatering: 22 jan, 2016 @ 15:29

Fixes
  • Fix for problems building up in Commercial buildings over time. Could have been bad news for your city.
  • No more options that aren't actually there.

Uppdatering: 21 jan, 2016 @ 13:55

Initial publish