Cities: Skylines

Cities: Skylines

Rush Hour II
Viser 51–58 av 58 bidrag
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Oppdatering: 30. jan. 2016 @ 7.13

What's new
  • Same as above, minus a few fixes.

Oppdatering: 27. jan. 2016 @ 15.30

What's new
  • New date/time bar on the bottom panel. Cosmetic for now!
  • Reduced demand for commercial goods.

Oppdatering: 25. jan. 2016 @ 15.39

What's new
  • Random events!

Oppdatering: 24. jan. 2016 @ 2.11

Fixes
  • Quick fix for people having problems with commercial abandonment. I'll look into this problem soon, but this should do for now.

Oppdatering: 23. jan. 2016 @ 15.08

Fixes
  • I didn't listen to my last comment and pushed yet more debug code. Sorry again.

Oppdatering: 23. jan. 2016 @ 14.55

Fixes
  • Fixed up commercial problems from when I accidentally pushed debug code. Sorry.

Note to self: Don't push debug code.

Oppdatering: 22. jan. 2016 @ 15.29

Fixes
  • Fix for problems building up in Commercial buildings over time. Could have been bad news for your city.
  • No more options that aren't actually there.

Oppdatering: 21. jan. 2016 @ 13.55

Initial publish