Sid Meier's Civilization V

Sid Meier's Civilization V

[v.4] Renaissance Era Revised
Mostrando 1-6 de 6 aportaciones
Actualización: 28 SEP 2016 a las 2:33 a. m.

Updated to v.4 2016/9/28
- all the icons are clearer now
- 2h swordsman, Pikeman and Tercio have new running animation
- 2h swordsman and Rodelero have no more bouns against Landsknecht
- a UserSetting file is added into the mod folder, which allows player to choose different unit graphical options
- Gripsholm now yield 2 culture

Actualización: 9 AGO 2016 a las 5:12 a. m.

Actualización: 8 AGO 2016 a las 6:55 p. m.

Fix DLC dependency issue

Actualización: 8 AGO 2016 a las 6:15 p. m.

Updated to v.3 2016/8/9
- new unit icon for Free Company
- Technology Large Weapons renamed to Large Cold Arms
- Rewrite part of unit codes, which would greatly improve new civilization mods' compatibility. Creadit to Chrisy15, who rewrite the code

Actualización: 18 ENE 2016 a las 8:09 p. m.

Added referance to Enthic Diversity and R.E.D, to make sure the unit scale of new units would be proper if you use R.E.D, still no diversity graphic for new units, though.

Not affect the save files.

Actualización: 17 ENE 2016 a las 6:24 p. m.