ARK: Survival Evolved

ARK: Survival Evolved

TC: Primal Survival (Primitive Realism)
Showing 41-47 of 47 entries
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Update: 25 Jan, 2016 @ 8:48pm

Fix for metal arrows from crossbow being unable to pick up.

Update: 25 Jan, 2016 @ 8:07pm

Fix for healing salves not appearing after learning
Jar can now only be sipped twice
Spider boss hp restored.
Stale food named properly.

Update: 25 Jan, 2016 @ 2:08am

Fix for armor being too tough.
Crosshair size reduced.
Can forcefeed poop again.
Corpses last longer (player & tame = 45min, wild = 20min)
Tinto, Arma & Azul berries are now poisonous.
Added a weak/common healing salve recipie
Added crystal dust recipie
Removed healing/stamina brew
Reduced passive healing rate by 66% for players & dino's
Increase weapon durabillity by 200%
Water skins no longer leak, however they weigh more.
Altered all tames, tame food effectiveness and stufffssss :D
Quetz no longer attacks anything too big.
Buff to RP cooking, removal of RP cooking kibble, flower & mushroom
Added stale foods that dino's like to eat.
Jars carry more water
Water tanks carry more water
Engrams reworked to suit primitive gameplay.
Other healing salves added (tough, powerful, legendary, ancient)
Supply drops re-done (only weapons atm)
Brood spider boss now drops lots of goodies.
Gigan also drops cool stuff.

Update: 16 Jan, 2016 @ 5:14am

Increased Oviraptor detection range.
Decreased trike detection range.

Update: 16 Jan, 2016 @ 12:20am

Rebuild since last seemed broken.

Update: 15 Jan, 2016 @ 11:58pm

Increase dino kill xp by at least 5x
Reduce torpor from slingshot

Update: 15 Jan, 2016 @ 9:33pm

First!