Arma 3
MGSR
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Actualización: 15 MAY 2020 a las 5:35

0.4.8

Tons of new content.

Fatigues: 19 textures and 2 models
Scarves: 4 textures and 1 model
Vests: 4 textures and 2 models

Actualización: 3 ENE 2020 a las 20:43

0.4.7

Fixed first person issues with face models.

Actualización: 12 ABR 2017 a las 16:28

0.46

Carrier belt (SV) by Facel.

Actualización: 9 FEB 2017 a las 13:34

0.451

There was some small issue discovered that interferes with some of ace interactions inside of the vehicle.
That was part of my mod's problem and part of ace's problem.
Ace is fixing it on their end.
https://github.com/acemod/ACE3/pull/4883
And I'm fixing it on my end wit this update.

Actualización: 25 OCT 2016 a las 16:18

0.45

Sneaking suit (SV).
Venom snake demon face.

Actualización: 28 SEP 2016 a las 15:07

0.44

Two new custom faces and custom heads of naked snake and venom snake.
Small changes to the eyepatch.
Kept you waiting, huh?

Actualización: 7 SEP 2016 a las 15:14

0.43

New solid snake sneaking suit (PS1 era), as part of the dejavu mgsv episode, unit is configured as civilian for now.
Fixes for robes sometimes loosing their normal maps (bug with hiddenSelectionMaterials config).
Fixes for wounds materials for robes (same caused by hiddenSelectionMaterials).
Poncho was added to the vest slot.

WARNING. Solid snake model and face are made from scratch by Facel, it is NOT a PS1 rip.

Actualización: 28 AGO 2016 a las 15:07

0.42

New robe uniforms (blue and olive). Which are african and soviet for the MGSV.
More optimized LODs and shadow LODs for poncho.
ACE3 optional pbo is now integrated in the mod.
Some small fixes here and there.

Actualización: 5 AGO 2016 a las 19:12

Actualización: 5 AGO 2016 a las 19:07

0.41

New poncho (Model, textures and materials by Facel), located in the backpack section of the arsenal.
Editor previews for units.
Some config and rvmat fixes.