Arma 3
MGSR
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更新: 2020年5月15日 @ 5時35分

0.4.8

Tons of new content.

Fatigues: 19 textures and 2 models
Scarves: 4 textures and 1 model
Vests: 4 textures and 2 models

更新: 2020年1月3日 @ 20時43分

0.4.7

Fixed first person issues with face models.

更新: 2017年4月12日 @ 16時28分

0.46

Carrier belt (SV) by Facel.

更新: 2017年2月9日 @ 13時34分

0.451

There was some small issue discovered that interferes with some of ace interactions inside of the vehicle.
That was part of my mod's problem and part of ace's problem.
Ace is fixing it on their end.
https://github.com/acemod/ACE3/pull/4883
And I'm fixing it on my end wit this update.

更新: 2016年10月25日 @ 16時18分

0.45

Sneaking suit (SV).
Venom snake demon face.

更新: 2016年9月28日 @ 15時07分

0.44

Two new custom faces and custom heads of naked snake and venom snake.
Small changes to the eyepatch.
Kept you waiting, huh?

更新: 2016年9月7日 @ 15時14分

0.43

New solid snake sneaking suit (PS1 era), as part of the dejavu mgsv episode, unit is configured as civilian for now.
Fixes for robes sometimes loosing their normal maps (bug with hiddenSelectionMaterials config).
Fixes for wounds materials for robes (same caused by hiddenSelectionMaterials).
Poncho was added to the vest slot.

WARNING. Solid snake model and face are made from scratch by Facel, it is NOT a PS1 rip.

更新: 2016年8月28日 @ 15時07分

0.42

New robe uniforms (blue and olive). Which are african and soviet for the MGSV.
More optimized LODs and shadow LODs for poncho.
ACE3 optional pbo is now integrated in the mod.
Some small fixes here and there.

更新: 2016年8月5日 @ 19時12分

更新: 2016年8月5日 @ 19時07分

0.41

New poncho (Model, textures and materials by Facel), located in the backpack section of the arsenal.
Editor previews for units.
Some config and rvmat fixes.