rFactor 2

rFactor 2

Flat6 Series rF2 build 7.00
Showing 1-8 of 8 entries
Update: 30 Dec, 2020 @ 11:13am

Build 7.00 includes : new IBL Shaders, updated cockpit renderings, updated Motec,...

Update: 17 Apr, 2020 @ 8:49am

Build 6.00 includes : Added bodywork new PBR shader, updated UI icons, updated physics,...

Update: 10 Jan, 2019 @ 10:35pm

Build 5.00 includes : Updated physics, last CPM spec tires, updated FFB, updated car icons, added position plates,...

Update: 14 Jan, 2018 @ 7:21am

Build 4.00 includes : New DX11 bodywork shader for rain, new windows and windshields shaders for rain, animated windscreen wiper, blurred rims, new headlights rendering, updated physics with in particular the introduction of CPM tires,...

Update: 28 Oct, 2016 @ 2:04pm

Build 2.00 includes : GRAPHICS = Added New bodywork shader, Added New rims shader, Improved Windshield texture quality, Improved Motec writtings quality. UI = Added New UI background design (coming in a separate file). PHYSICS = Update of tires (understeer in front tire fixed), Downgrade of performance (to reduce and back to laptimes closer than Cup), Addition of Auto Blip Upgrade (Off by default), The old setups are not compliant with new physics, Update of IA performances.

Update: 28 Oct, 2016 @ 1:48pm

Build 1.00 is the first public release of the mod.

Update: 5 Oct, 2016 @ 11:23am

Build 2.00 includes : GRAPHICS = Added New bodywork shader, Added New rims shader, Improved Windshield texture quality, Improved Motec writtings quality. UI = Added New UI background design (coming in a separate file). PHYSICS = Update of tires (understeer in front tire fixed), Downgrade of performance (to reduce and back to laptimes closer than Cup), Addition of Auto Blip Upgrade (Off by default), The old setups are not compliant with new physics, Update of IA performances.

Update: 29 Dec, 2015 @ 4:20am

Build 1.00 is the first public release of the mod.