Company of Heroes 2

Company of Heroes 2

Frontline '44: A Better CoH2
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Update: 14 Jan, 2016 @ 5:35pm

AT guns move more slowly but can camouflage after buying an upgrade.
SdKfz 251 and M5 halftracks gain vet more slowly if upgraded.
SdKfz 251 and M5 halftracks lose reinforcement capability if upgraded.
SdKfz 251 halftrack has upgrade-specific veterency bonuses (M5 HT will too in a future update).
SdKfz 221 scout car needs to upgrade to 222 status (i.e. starts with only an MG).
Tiger I (including Ace) has a new armor facing ability.
A few minor balance changes.
A few more Relic bugs fixed.

Update: 10 Jan, 2016 @ 4:28pm

Grenadier rifle grenade scatter somewhat increased and minimum range somewhat decreased.

Update: 10 Jan, 2016 @ 2:31pm

Grenade throwing range reduced when squads are suppressed. Irregulars restored to Soviet Reserve Army. Goliath made doctrinal again.

Update: 9 Jan, 2016 @ 4:18pm

Small changes to last update, including one bug fix.

Update: 9 Jan, 2016 @ 9:41am

Numerous balance changes, as suggested by Leepriest.

Update: 5 Jan, 2016 @ 1:59pm

Borrowing a page from the original game, Volksgrenadiers can now upgrade with MP40s. #coh1_4eva

Update: 5 Jan, 2016 @ 8:15am

Non-British emplacement pricing overhaul, plus a couple small bug fixes.

Update: 3 Jan, 2016 @ 11:25am

Fallschirmjaeger reinforcement cost brought in line with Commandos. AT Infantry Section reinforcement cost fixed.

Update: 3 Jan, 2016 @ 11:03am

Prioritize Vehicles now only applies to a vehicle's main gun. HMGs auto-reload when out of combat. Infantry Sections, Panzer Grenadiers, Obersoldaten and Fallschirmjaegers no longer have increased reinforcement cost after capturing a team weapon. Plus a number of additional balance changes and Relic bug fixes.

Update: 30 Dec, 2015 @ 5:26pm

A small amount of small changes ;)