Invisible, Inc.

Invisible, Inc.

Mist - agent mod
Wyświetlanie 11-18 z 18 pozycji
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Aktualizacja: 8 marca 2016 o godz. 0:53

Thanks to VAlex(Alvic) and Wodzu_93(Adamk1993r) who separatedly convince me to do it, hud fix: cover shields, camera "rec" message etc works with wireframes off.

Aktualizacja: 5 marca 2016 o godz. 7:32

There was very uncool mistake (by accident Tony's body wasn't allowed to be dragged), that I made long time ago (or not so old, when modding support was added?) in Pedler mod and it was copied to all my other agent mods =\
I guess not a single mod user ever had Tony shot or knocked out.

Anyway I updated it, and all other my agent mods.

Aktualizacja: 16 lutego 2016 o godz. 7:38

File to manually change mod into Russian added. ~5KB, shouldn't bother you if you don't need it.

Aktualizacja: 17 grudnia 2015 o godz. 9:09

Just single letter fixed.

Aktualizacja: 3 grudnia 2015 o godz. 8:41

+ repainted Decker's revolver

Aktualizacja: 2 grudnia 2015 o godz. 7:35

Animation for archive Decker will be overwritten now: his hat stops to be invisible at certain poses without overlay/wireframe.

Aktualizacja: 1 grudnia 2015 o godz. 13:03

Thanks to wodzu_93 (author of Extended Programs mod) and code that he provided, guards vision cones updates immediately now.
Also added option to play with recoloured Hand Cannons (stylized to images of handguns from intro video, pics and steam emoticon), kind of WIP.

Aktualizacja: 30 listopada 2015 o godz. 12:08

Nothing here, just released.
What you were expecting, huh?