Invisible, Inc.

Invisible, Inc.

Mist - agent mod
Affichage des entrées 11-18 sur 18
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Mis à jour le : 8 mars 2016 à 0h53

Thanks to VAlex(Alvic) and Wodzu_93(Adamk1993r) who separatedly convince me to do it, hud fix: cover shields, camera "rec" message etc works with wireframes off.

Mis à jour le : 5 mars 2016 à 7h32

There was very uncool mistake (by accident Tony's body wasn't allowed to be dragged), that I made long time ago (or not so old, when modding support was added?) in Pedler mod and it was copied to all my other agent mods =\
I guess not a single mod user ever had Tony shot or knocked out.

Anyway I updated it, and all other my agent mods.

Mis à jour le : 16 févr. 2016 à 7h38

File to manually change mod into Russian added. ~5KB, shouldn't bother you if you don't need it.

Mis à jour le : 17 déc. 2015 à 9h09

Just single letter fixed.

Mis à jour le : 3 déc. 2015 à 8h41

+ repainted Decker's revolver

Mis à jour le : 2 déc. 2015 à 7h35

Animation for archive Decker will be overwritten now: his hat stops to be invisible at certain poses without overlay/wireframe.

Mis à jour le : 1 déc. 2015 à 13h03

Thanks to wodzu_93 (author of Extended Programs mod) and code that he provided, guards vision cones updates immediately now.
Also added option to play with recoloured Hand Cannons (stylized to images of handguns from intro video, pics and steam emoticon), kind of WIP.

Mis à jour le : 30 nov. 2015 à 12h08

Nothing here, just released.
What you were expecting, huh?