Don't Starve Together

Don't Starve Together

Super Hound Waves
Showing 1-10 of 18 entries
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Update: 27 Apr, 2022 @ 10:23pm

Update: 27 Apr, 2022 @ 8:38pm

Fix bad announce for few mobs

Change mod priority to load AFTER nearly everything else in hopes brain behavior doesn't get erased

Honor server settings for ICE/FIRE hounds

Few tweaks to make mobs more aggressive vs last update

(BUG - Mobs will spawn in the ocean and be stuck....)

Update: 29 Aug, 2021 @ 10:02am

Mobs should sorta attack other things periodically. Though, the reason hounds do it so well is because they have the long "taunt" animation which allows you to get a lot of distance between them....which causes the retarget to happen.

Also added setting in mod options to just disable all waves if you want

Update: 29 Aug, 2021 @ 9:44am

Update: 16 Jul, 2021 @ 4:32pm

Update: 27 May, 2021 @ 8:39pm

Whoops. Fixed startup crash...

Update: 27 May, 2021 @ 8:37pm

Removed example code at end of modmain.lua

Update: 27 May, 2021 @ 8:33pm

Added new mob - Squid!

Added extra settings to mob table

Made brain added a GLOBAL function so other mods can use it

Update: 26 Apr, 2020 @ 11:04am

Fixed crashing happening with latest version of DST

(might still crash, only fixed the ones that I could recreate)

Added ability to tweak drop rate

Update: 18 May, 2017 @ 9:33am

Fixed a bug causing penginus to spawn outside of winter

Fixed bug not allowing varg to be diabled

Added worms to disable options