Left 4 Dead 2

Left 4 Dead 2

M1 Garand Battle Rifle
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Update: 8 Feb, 2016 @ 7:06pm

-Improved jigglebone data

Update: 18 Oct, 2015 @ 7:36pm

-Fixed a bad cycle in the idle animation that was causing the follower tray to slide out of place during some sequences
-Fixed forward vector to properly emit smoke from the muzzle
-Switched weapon audio to proper 1p iterations
-Fixed smoothing on world model flashlight
-Minor tweaks to particle effects
-Lowered enviornment map intensity on the wooden body & scope rail
-Reduced jittering in sling chain jigglebones

Update: 17 Oct, 2015 @ 5:27pm