Left 4 Dead 2

Left 4 Dead 2

Auu Menu
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Aggiornamento: 12 mag 2019, 12:16

Version 2.17.83b+ - Fixed Aimbot and AutoBhop options by reason incorrect work for other players on the server; updated "utilities.nut" include - added some consts.

Aggiornamento: 14 mar 2019, 22:46

Version 2.17.82b - Improved Aimbot option and added more conditions: check if player's active weapon in block-list ("weapon_melee", "weapon_gascan" etc.), check +USE-state events, shoves, reloadings, weapon preparings, ledge hangs situations and ladder movetypes; added sensitivity to Witch (it won't aiming, if no rage detected) and changed aimbot range to 2000 units (w/o reasons, just for convenience); fixed aiming on climbing common infecteds. Changed Burner option - added ignite sound.

Aggiornamento: 2 dic 2018, 23:10

Version 2.17.81 - Changed "utilities.nut" include - func ClearEvent() more stable now, relocated GetOwner()'s event callback to g_Utils.

Aggiornamento: 28 nov 2018, 12:26

Version 2.17.80 - Fixed "player_disconnect" event error msg at invalid index.

Aggiornamento: 21 nov 2018, 12:51

Version 2.17.79 - Replaced AuuReset() default params for convenience.

Aggiornamento: 18 nov 2018, 10:18

Version 2.17.78 - Added "rm_auu" radial menu for debugging; changed AuuReset() func; changed some syntax.

Aggiornamento: 18 nov 2018, 9:50

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Aggiornamento: 17 nov 2018, 4:15

Version 2.16.77 - Restored the range of client-side commands of Debugger Menu; changed console text of PropEdit.DefineKeys() func.

Aggiornamento: 5 nov 2018, 8:13

Version 2.16.76 - Changed Invisible script, changed VCollide script; renamed and changed Mob Goal script; updated g_Auu table; added Local AutoBhop script for local player; changed Picker script - replaced "Health" graph to top; changed "radialmenu.txt" file; added Regeneration script, added Aimbot script, added Burner script; changed Prop Edit Menu; added include-file "utilities.nut" with wrappers and constants.

Aggiornamento: 19 ott 2018, 13:19

Version 2.15.75 - Fixed Picker script - replaced tabs to spaces in entity dump text, by cause incorrect copy/paste.