ARK: Survival Evolved

ARK: Survival Evolved

COOL 20 NEW CREATURES AND REALISM TWEAK
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Update: 23 Sep, 2016 @ 4:35am

6.45

-fix for Alberto's attack- drifting effect fixed, second attack (based on smaller DMG but big impulse, allowing to charge) with new animation;
-fix for Alberto's and Acro's TPV cameras broken with game's recent update;
-better matched animations speed of Alberto;
-Carnos and Bears giving loot items after death much more often;
-wild Dunkleos slower but with bigger aggro range;
-Anglers with smaller aggro range;
-wild Paracer babies;
-the loot from death predators tweaked- with many new items possible to get... but less numerous in items' quantity;
-melee damage of the spear and club slightly buffed;
-Dilo's spit damage scaled according to where it hits You;

Update: 12 Sep, 2016 @ 1:48am

6.4

-Bear a bit tougher and with widened aggro range;
-fix for flying ants unable to hit player;
-megalodons spawning with randomly scaled size and might (x0.6 to x1.6; now You can meet a real giant fish..) *
-Bat spawning with randomly scaled size and might; *
-Angler spawning with randomly scaled size and might; *
-smaller Megalodon's rotation rate;
-tweak of wild Diplo's cumbersome movement;

*requires my second mod MNI on top of mods' pile to apply;

Update: 13 Jul, 2016 @ 2:47am

6.3

Update: 10 Jul, 2016 @ 7:20am

6.2

Update: 8 Jul, 2016 @ 6:13am

6.1

Update: 3 Jul, 2016 @ 2:41am

6.0
-diplos' attack less cumbersome and with a switch of left side (RMB) or right side swing (C);
-wild baby diplos and bears (rare);
-A-Trike gets running speed in time , like a rhino (damage buff is not avaible for other creatures than rhino though :/);
-better textures for Primal Cobra;
-bear not longer attacked by non-big carnivores, with a bit bigger aggro range;
-fix for machined sniper rifle using wrong rifle ammo when unscoped;
-Cave Dodorex removed from spawning for now, cause some game files were changed lately and it made it broken and crashing... (destroying wild dinos via command recommended);

Update: 22 Jun, 2016 @ 6:52am

5.9

Update: 17 Jun, 2016 @ 1:31am

5.8
UPDATE:
-Added Primal Cobra creature (search in mountains region);
-Added Alpha Ankylo for common use on all servers (search in mountains region);
-fix for carnos' bite-problems on dedi-servers;
-fix for salmon not spawning in nature;

Update: 12 Jun, 2016 @ 8:04am

5.75

Update: 10 Jun, 2016 @ 10:49am

5.6
-DIPLO: a bit slower but can attack with its tail (moderate damage); the head-push less frequent and strong; tweaked AI (still never attacks humans);
_A-MOSA: turned into KRONOSAURUS! as with other magic-alphas - much less OP and without glow; but You wont mistake it for mosasaurus...;
-ALPHA ANKYLO: super tough and with devastating tail-club attack; its armor generaly to tick for weaker weapons and dinos; tamable (but You may need poison gas or electricity to KO it). For now avaible only on the "Deadly Nights" official server of the mod;
-reduced predators' big protection from herbivores' attacks- that only made them slaughtering all and overpopulating the map;
-probable fix for Acro-baby's insane grow up speed;
-fix for Scorpion King's flying high from tree-climbing, lol;
-Paras and Carnos a bit less vividly colorful;
-dunno why Rugops have damage overlay almost invisible.. but now it keeps blood on its actual wounds long, so You can tell when it's badly beaten;
-Tupu gets flying in caves allowed;
-'machined sniper rifle' appears as unscoped machined rifle -if it's without any attachments;
-sniper rifle's clip reduced to 6; +10 base damage though;
-better loot from killed wild rex;
-Diplo-saddle cheaper in metal and crafted in player's inv. (for now);