Space Engineers

Space Engineers

Paint Gun - realistic painting for survival + special creative features
Mostrando 81-90 de 112 aportaciones
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Actualización: 13 ABR 2017 a las 11:32 p. m.

- Increased paint speed by 4 times.

Actualización: 7 ABR 2017 a las 1:49 p. m.

- Fixed an error always showing up for palettescreenpos regardless of
having an error or not.
- Minor tweaks to the models LODs.

Actualización: 4 ABR 2017 a las 12:46 p. m.

- Changed defaults for palette position and scale.
CONFIG NOTE: if you changed palette HUD position or palette scale in the config the new defaults will not affect you. My new defaults are recommended and you can use them by deleting the changed lines in the config or the entire config, and then /pg reload in chat if you're already in the game.
- Added a background to fit with the vanilla HUD.
- Added a PaletteBackgroundOpacity setting in the config because the API is incomplete and I can't read the game's HUD opacity value.
- Fixed PaletteScale config option not working.
- Added a config version so that this and future default changes get changed without affecting custom values even if the player choses to use the previous default value afterwards.

Actualización: 17 MAR 2017 a las 6:37 a. m.

- Updated models, collisions and added LODs.
- Fixed not working in v01.178.307.
- Updated the help window (/pg) to include hotkeys and the config path, also reformatted it a bit.
- Added a notification when equipping the tool on how to open the help window (/pg).
- Fixed inputs being detected in menus, now it reliably ignores all menus.
- Fixed color picker being unable to set color in the game's palette, now it does.
- Replace color mode now ignores subgrids attached by connectors.
- Fixed replace color mode not searching for deeper subgrids than one rotor/piston/wheel.
- Fixed being unable to use the N key in replace color mode when aiming at a block that already is painted your selected color.

Actualización: 17 MAR 2017 a las 6:32 a. m.

Actualización: 26 ENE 2017 a las 10:02 a. m.

- Fixed not working in v01.172.

Actualización: 12 ENE 2017 a las 9:36 a. m.

- Minor tweak to the transparent material for the palette.

Actualización: 18 DIC 2016 a las 8:52 a. m.

- Removed stable condition as it is no longer needed.

Actualización: 12 DIC 2016 a las 7:19 p. m.

- Fixed compilation issues in latest SE hotfix.

Actualización: 11 NOV 2016 a las 8:59 p. m.

- Workaround for v01.161.
- Fixed some inputs still working in some menus (they still work in some other menus because those are undetectable by mod API).