Space Engineers

Space Engineers

Paint Gun - realistic painting for survival + special creative features
Viser 11-20 af 112 forekomster
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Opdatering: 14. apr. 2023 kl. 0:46

(see next one)

Opdatering: 1. apr. 2023 kl. 23:38

- Added server config (per world) which allows changing: RequireAmmo, PaintSpeedMultiplier, ReplacePaintSurvival.
- Tweaked /help and tool description to account for ReplacePaintSurvival.

Server restart highly recommended, as joining clients with newer version will get errors, whops =)

Opdatering: 22. jan. 2023 kl. 16:09

- Extra logging info when an error occurs in receive packet method, for identifying a problem.

(No DS restart required, unless you had errors from this and want to get more details on the error)

Opdatering: 6. jan. 2023 kl. 22:41

- Added weldless and corrugated skin icons.
- Fixed magazine on the gun itself vanishing when ammo consumption is ignored.
- Fixed paint packet not checking for block still existing.


For server admins: no need to restart to update, will not break if clients have the newer version while server has the previous.

Opdatering: 24. maj 2022 kl. 22:07

- Fixed not being able to select smallgrid armor plates (re-copied vanilla welder selection code).

DS restart not required.

Opdatering: 3. maj 2022 kl. 0:01

- Fixed (workaround) chat commands not saying anything back if they're a MP client (and was marking players as cheaters)

DS restart not required.

Opdatering: 28. apr. 2022 kl. 12:11

- Prevented paint ammo from causing containers to explode when destroyed (v201 added a moddable tag for that).
- Moved "skins shown in palette" to the root of the mod config GUI (in chat+F2) + grouped skins by free/mod/DLC, and DLC sorted by appId.

DS restart not required.

Opdatering: 5. feb. 2022 kl. 8:26

- Fixed clients attempting to relay packets.

DS restart not required.

Opdatering: 4. feb. 2022 kl. 3:21

- Added clientside DLC checking for skins (as it was exposed in SE v200), now you'll only see the ones you own (the config to further hide things remains of course).
- Skins are now sorted by DLC in config file.
- Skins now have their DLC(s) next to their name in the mod-menu.
- Tweaked paint progress bar to not be 100% if skin is not the same.
- Various fixes for toggling color or skin when painting.
- Added icon definition for the new WoodlandCamo skin.
- Completely hidden "RustNonColorable" skin from the paintgun because it's a skin in limbo so I'm not sure what to do about it.
- Fixed mod-added skins not working at all.
- Paths to textures from other mod-added skins are fixed by this mod to not require modders to do workarounds (and ones that already have workarounds are not touched).

For DS owners: this update does require a server restart as there were some serverside changes too.

Opdatering: 4. feb. 2022 kl. 2:48

(see next one)