Space Engineers

Space Engineers

Cruise Control
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更新: 2023年6月19日 @ 15時46分

In-game, group names are case-sensitive. Having two or more group names (whether related to this script or not) that differed only by letter case led to a script exception. This fixes that.

Make sure your group names match the ones in my documentation exactly!

更新: 2022年6月23日 @ 23時27分

Now displays its status (what you see in the terminal when you select the PB) on the PB's screen. Just set the PB's main display to "image and text" if you want to see it.

There's a quick way to redirect it to other blocks/screens, but that will have to be documented another time.

更新: 2022年6月23日 @ 0時17分

更新: 2018年3月18日 @ 22時01分

Keen's (old) gyro API was changed from rad/s to RPM. Adapt internal API accordingly.

更新: 2018年1月12日 @ 19時08分

Add "cruise set" command which will set the cruise speed to the ship's current speed (technically, the magnitude of the ship's current velocity... keep this in mind if you're going backwards and you try "cruise set")

Similarly, the word "current" can be used in any of the other commands in place of <speed>.

更新: 2017年11月17日 @ 15時53分

No longer needs a timer block.

更新: 2017年3月16日 @ 17時52分

Fix breakage due to center of mass switching from Vector3D to Vector3I in "stable." Thanks, Keen!

更新: 2017年2月10日 @ 21時18分

With the center of mass now available, I'm a bit more confident with pulling in the "reverse thrust" feature from my Warship Manager and making it generally available.

The command "cruise reverse" will now perform a "cruise stop" and then re-orient the ship so its rear is facing the direction of motion.

更新: 2017年2月4日 @ 20時24分

Fix any/all usage of deprecated & obsolete API as of 01.172.

Note that the script's "reference point" is now the ship's center of mass.

更新: 2016年10月16日 @ 9時42分

Minor PID rework to apply the things I've learned in From the Depths. Re-tuned gyro & thruster PIDs.