Space Engineers
Cruise Control
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Ενημέρωση: 19 Ιουν 2023 στις 15:46

In-game, group names are case-sensitive. Having two or more group names (whether related to this script or not) that differed only by letter case led to a script exception. This fixes that.

Make sure your group names match the ones in my documentation exactly!

Ενημέρωση: 23 Ιουν 2022 στις 23:27

Now displays its status (what you see in the terminal when you select the PB) on the PB's screen. Just set the PB's main display to "image and text" if you want to see it.

There's a quick way to redirect it to other blocks/screens, but that will have to be documented another time.

Ενημέρωση: 23 Ιουν 2022 στις 0:17

Ενημέρωση: 18 Μαρ 2018 στις 22:01

Keen's (old) gyro API was changed from rad/s to RPM. Adapt internal API accordingly.

Ενημέρωση: 12 Ιαν 2018 στις 19:08

Add "cruise set" command which will set the cruise speed to the ship's current speed (technically, the magnitude of the ship's current velocity... keep this in mind if you're going backwards and you try "cruise set")

Similarly, the word "current" can be used in any of the other commands in place of <speed>.

Ενημέρωση: 17 Νοε 2017 στις 15:53

No longer needs a timer block.

Ενημέρωση: 16 Μαρ 2017 στις 17:52

Fix breakage due to center of mass switching from Vector3D to Vector3I in "stable." Thanks, Keen!

Ενημέρωση: 10 Φεβ 2017 στις 21:18

With the center of mass now available, I'm a bit more confident with pulling in the "reverse thrust" feature from my Warship Manager and making it generally available.

The command "cruise reverse" will now perform a "cruise stop" and then re-orient the ship so its rear is facing the direction of motion.

Ενημέρωση: 4 Φεβ 2017 στις 20:24

Fix any/all usage of deprecated & obsolete API as of 01.172.

Note that the script's "reference point" is now the ship's center of mass.

Ενημέρωση: 16 Οκτ 2016 στις 9:42

Minor PID rework to apply the things I've learned in From the Depths. Re-tuned gyro & thruster PIDs.