Dota 2
Hero Line Wars
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Update: 12 Sep, 2015 @ 4:20pm

- Added new sound for Sudden Death
- Added Valve-provided UI for better multiplayer support
- Fixed bugs where the controller was acting as the primary hero
- Increased exponential factor on creeps
- Fixed bug where if a creep recieved a modifier of any kind its health was reset (This nerfs many magic-based heroes that were previously ridiculously OP)

Update: 12 Sep, 2015 @ 12:38pm

- Increased player limit to 12
- There is nothing I can do about the top bar heroes being broken unit CreateUnitByName is fixed or a CreateHeroByName function is added

Update: 12 Sep, 2015 @ 11:40am

- Fixed bug where picking a hero crashed the game (this was happening since the latest reborn update broke CreateUnitByName)
- Because of the workaround I had to use, hero icons do not show on the topbar anymore
- I am working on a fix for this too

Update: 11 Sep, 2015 @ 7:02pm

Made addon private

Update: 11 Sep, 2015 @ 6:35pm

- Added Legion Commander, Witch Doctor, Shadow Demon, Faceless Void, Dragon Knight, and Lone Druid
- Added loading screen music
- Possibly fixed Max Creep Charges setting selection issues
- Added real water instead of the ocean texture for the river in the middle of the map
- Added a couple trees to the lanes (not many)
- Added sand-brick textures in some areas of the radiant lanes
- The amount of players in the game is now factored into the creeps' health and damage
- Tweaked income scaling so that the beginning is slightly less slow
- Increased mana cost and cooldown for Ember Spirit's Sleight of Fist ability
- Decreased Axe's base armor and agility gain
- Fixed Nian model not appearing
- Increased cost of Heart
- Doubled Sunstrike damage
- Blizzard now affects enemy heroes and not just creeps (After I saw many people try to use it on enemy heroes I decided it would be more intuitive this way)

Update: 11 Sep, 2015 @ 3:31pm

- Added comeback mechanic for behind teams
- Income is now rounded down to the hundredth
- Added less harsh tutorial sounds
- Added sound for buying creeps

Update: 8 Sep, 2015 @ 5:47pm

- Nerfed Windrunner's evasion
- Added Town Rift Scroll that allows you to teleport anywhere on the map
- When Sudden Death mode starts, everyone is given a free Town Rift Scroll
- Increased cost of Battle Fury and Daedalus
- Battle Fury now requires a Quelling Blade

Update: 7 Sep, 2015 @ 7:00pm

- Fixed notification showing up too early

Update: 7 Sep, 2015 @ 5:02pm

- Potentially fixed Max Creep Charges setting not appearing

Update: 7 Sep, 2015 @ 4:56pm

Tutorials
- Added notification that appears if people do not purchase any creeps

Gameplay
- Reworked income scaling and creep cost scaling to no longer be multiplied by a gold multiplier. This means items are relatively more expensive since income values are lower
- Changed some income values

Map
- Raised dire lava and created a lava fall
- Removed trees in the lanes
- Added some rocks for aesthetics