Dota 2
Hero Line Wars
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Update: 23 Mar, 2017 @ 4:51pm

- Fixed bug where creeps could be aggroed from fountain area

Update: 22 Mar, 2017 @ 4:40pm

Please report bugs in the comments.

- Controller
- Blizzard: Fixed bug where it wouldn't damage units, and lowered damage.
- Bonus Magic Damage from Intelligence Stats
- For every 2 intellect, the damage is amplified by an extra percentage point (On top of the base amp provided by dota)

- Abaddon
- Mist Coil: Now deals damage based on how much HP the enemy creep is missing
- Curse of Avernus: Now gives more bonus attack speed (300 at level 4)
- Bristleback
- Quill Spray: Increased max damage to 20,000, decreased cooldown increased stack damage, and increased stack duration to 100s
- Dazzle
- Poison Touch: Now a point target physics projectile rather than a unit target ability
- Shadow Wave: Can now target enemies
- Shallow Grave: Now has a global cast range
- Dragon Knight
- Breathe Fire: Increased AOE and longer range
- Dragon Tail: Now affects an AOE and knocks creeps back slightly
- Earthshaker
- Fissure: Increased range and damage and now takes time to reach the end
- Enchant Totem: Increased cooldown and the buff doesn't go away after the first attack
- Faceless Void
- Chronosphere: Now amplifies the damage of creeps inside by 600% and has a shorter cooldown (30s at level 3 with scepter)
- Gyrocopter
- Homing Missile: Now is a point target ability that affects an AOE. It deals more damage to units closer to the target point
- Huskar
- Burning Spears: Removed
- New Ability: Burning Silhouette - Active with a long cooldown that gives huskar a buff that increases his strength, lowers his health by 90%, lowers his base attack time, and makes all his spears burning
- Kunkka
- X Marks the Spot: Now is a point target that mesmorizes nearby creeps, making them walk an x and stand still for a couple seconds
- Legion Commander
- Gladiators, Unite!: Rewrote the ability (which was previously hardcoded in C++ for Valve's holdout gamemode) in lua so that the particle effect worked (an update broke the particle effects of every holdout ability)
- Gladiators, Unite!: Now gives up to 15% evasion (not increased by amount of heroes in the ring)
- Lich
- Frost Armor: Armor bonus rescaled from 3 5 7 9 to 5 10 15 20
- Sacrifice: Now has a much longer cooldown but can target enemy creeps
- Lina
- Laguna Blade: Now a channeled ability that uses mana to damage nearby units
- Omniknight
- Repel: Now gives up to 11 bonus armor
- Phantom Assassin
- Phantom Strike: Increased range to 2000 and at level 4 and 5 lasts for 5 attacks

Update: 22 Mar, 2017 @ 4:40pm

Update: 22 Mar, 2017 @ 2:43pm

- Testing for bugs

Update: 22 Mar, 2017 @ 2:43pm

- Testing for bugs

Update: 6 Apr, 2016 @ 6:18pm

- Fixed issue with map where creeps would get stuck in the spawn
- Fixed issue with Antimage's Cleavify ability applying to creeps that don't have the modifier
- Fixed precache issue with Antimage's Cleavify

Update: 5 Apr, 2016 @ 7:29pm

- Fixed radiant path (the bottom lane had a part that was blocked)

Update: 5 Apr, 2016 @ 6:59pm

- Removed unneccessary loaidng screen images that made the file size very large

Update: 5 Apr, 2016 @ 6:56pm

- Removed broken maps (this was the issue)

Update: 5 Apr, 2016 @ 4:35pm

- Updated the game to work with the current version of Dota