Space Engineers

Space Engineers

Ship Manager
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更新:2022年6月23日 @ 0時10分

I don't know what state it was in before this, but this is the latest & greatest from my repo.

I don't use this exact version anymore (I use a larger variant with more modules), but it should work as currently documented.

更新:2019年3月2日 @ 11時33分

Fixes again for the inventory breakage. Maybe.

It compiles, at least.

更新:2018年8月18日 @ 12時03分

Fix SubtypeName breakage.

更新:2018年1月12日 @ 18時40分

Fixes to OxygenManager due to 1.185.8 breakage.

Also other changes since last update:

You no longer have to edit the script to enable/disable modules (but you still can). It will now read the PB's Custom Data for options. See the top of the script for details.

Lots of code cleanup and refactoring.

更新:2017年11月17日 @ 15時57分

No longer needs a timer block. Air vent workaround, air vent manager now defaults to off (may change this in future).

更新:2017年3月16日 @ 17時56分

Fix breakage due to center of mass switching from Vector3D to Vector3I in "stable." Thanks, Keen!

更新:2017年2月4日 @ 20時26分

Fix any/all usage of deprecated & obsolete API as of 01.172.

更新:2016年8月19日 @ 18時29分

Fixes for IMyBlockGroup changes.

更新:2016年4月25日 @ 17時51分

  • Fix bug in Damage Control module that caused it to fail to start properly when re-initializing

更新:2016年4月24日 @ 18時45分

  • Auto door closing now supports block group configuration as well. See docs. If no appropriate block groups are found, it finds doors using the original behavior.
  • Adds "batteries" and "reactors" commands to the reactor manager. Useful when switching between reactor power and solar/battery hybrid power (because power prioritization is still FUBAR)
  • Adds "damecon auto" command which enables damage control and automatically shuts off once every terminal block is at 100% HP.