Space Engineers

Space Engineers

Ship Manager
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Opdatering: 23. juni 2022 kl. 0:10

I don't know what state it was in before this, but this is the latest & greatest from my repo.

I don't use this exact version anymore (I use a larger variant with more modules), but it should work as currently documented.

Opdatering: 2. mar. 2019 kl. 11:33

Fixes again for the inventory breakage. Maybe.

It compiles, at least.

Opdatering: 18. aug. 2018 kl. 12:03

Fix SubtypeName breakage.

Opdatering: 12. jan. 2018 kl. 18:40

Fixes to OxygenManager due to 1.185.8 breakage.

Also other changes since last update:

You no longer have to edit the script to enable/disable modules (but you still can). It will now read the PB's Custom Data for options. See the top of the script for details.

Lots of code cleanup and refactoring.

Opdatering: 17. nov. 2017 kl. 15:57

No longer needs a timer block. Air vent workaround, air vent manager now defaults to off (may change this in future).

Opdatering: 16. mar. 2017 kl. 17:56

Fix breakage due to center of mass switching from Vector3D to Vector3I in "stable." Thanks, Keen!

Opdatering: 4. feb. 2017 kl. 20:26

Fix any/all usage of deprecated & obsolete API as of 01.172.

Opdatering: 19. aug. 2016 kl. 18:29

Fixes for IMyBlockGroup changes.

Opdatering: 25. apr. 2016 kl. 17:51

  • Fix bug in Damage Control module that caused it to fail to start properly when re-initializing

Opdatering: 24. apr. 2016 kl. 18:45

  • Auto door closing now supports block group configuration as well. See docs. If no appropriate block groups are found, it finds doors using the original behavior.
  • Adds "batteries" and "reactors" commands to the reactor manager. Useful when switching between reactor power and solar/battery hybrid power (because power prioritization is still FUBAR)
  • Adds "damecon auto" command which enables damage control and automatically shuts off once every terminal block is at 100% HP.