Space Engineers
Aerodynamic Wings - blocks for planet atmosphere
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Обновление: 1 июн. 2017 г. в 11:38

- Changed to non-entity update (to prevent breaking in v1.181)
- Added a way to disable wing logic from other mods, see comments in the code.
- Added more visualization to the debug view.
- Added a detail info entry for the wings (which are hidden by default) to indicate whether they're enabled or not (and disabled by which mod); if the text does not show up it most likely means the mod is broken.
- Removed angled wings from the "Digi" category because the straight one has the other ones as variants.
- Added the wings to the "Aerodynamic" category.
- Minor code optimizations.

Обновление: 30 июн. 2016 г. в 16:01

Обновление: 30 июн. 2016 г. в 8:56

- Grouped wing blocks into one icon.

Обновление: 20 мар. 2016 г. в 0:57

- Fixed the streight wing not appearing in my personal mods category.

Обновление: 26 фев. 2016 г. в 0:10

- Fixed not working due to code changes in v01.123

Обновление: 10 фев. 2016 г. в 19:05

- Changed the speed detection to be read at the wing position, this means that wings will work if they rotate, making helicopters much more possible.

Обновление: 14 янв. 2016 г. в 11:34

- Fixed not working in v01.117 due to API changes.

Обновление: 14 ноя. 2015 г. в 21:57

- Added debug visualization for creative, check the "Show in Toolbar Config" box in the control panel (the wings are hidden) to enable; pilot(s) and anyone within 30m will see the HUD messages, the paint change will be visible to anyone; paint will be restored when turned off.
- Adjusted angled wings's 'forward' vector so they work better when going their relative sideways, best visualized when flying the ship I made in the screenshots with the two wings facing sideways.

Обновление: 13 ноя. 2015 г. в 14:57

- Fixed the straight wing not having a model and icon
- A tiny script optimization

Обновление: 12 ноя. 2015 г. в 16:17

- With the addition of planets, wings now only work in atmosphere.