Space Engineers

Space Engineers

Aerodynamic Wings - blocks for planet atmosphere
Ergebnisse 11–20 von 23
< 1  2  3 >
Update: 1. Jun. 2017 um 11:38

- Changed to non-entity update (to prevent breaking in v1.181)
- Added a way to disable wing logic from other mods, see comments in the code.
- Added more visualization to the debug view.
- Added a detail info entry for the wings (which are hidden by default) to indicate whether they're enabled or not (and disabled by which mod); if the text does not show up it most likely means the mod is broken.
- Removed angled wings from the "Digi" category because the straight one has the other ones as variants.
- Added the wings to the "Aerodynamic" category.
- Minor code optimizations.

Update: 30. Jun. 2016 um 16:01

Update: 30. Jun. 2016 um 8:56

- Grouped wing blocks into one icon.

Update: 20. Mrz. 2016 um 0:57

- Fixed the streight wing not appearing in my personal mods category.

Update: 26. Feb. 2016 um 0:10

- Fixed not working due to code changes in v01.123

Update: 10. Feb. 2016 um 19:05

- Changed the speed detection to be read at the wing position, this means that wings will work if they rotate, making helicopters much more possible.

Update: 14. Jan. 2016 um 11:34

- Fixed not working in v01.117 due to API changes.

Update: 14. Nov. 2015 um 21:57

- Added debug visualization for creative, check the "Show in Toolbar Config" box in the control panel (the wings are hidden) to enable; pilot(s) and anyone within 30m will see the HUD messages, the paint change will be visible to anyone; paint will be restored when turned off.
- Adjusted angled wings's 'forward' vector so they work better when going their relative sideways, best visualized when flying the ship I made in the screenshots with the two wings facing sideways.

Update: 13. Nov. 2015 um 14:57

- Fixed the straight wing not having a model and icon
- A tiny script optimization

Update: 12. Nov. 2015 um 16:17

- With the addition of planets, wings now only work in atmosphere.