Dota 2
Wraith Night: Expansion
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Update: 16 Jul, 2015 @ 11:50pm

v 1.49

- Change the name of the game to "Wraith Night : Expansion".
- Change display photo.

Update: 16 Jul, 2015 @ 10:26pm

v 1.48

- Slight improve on round 13 ability.
- Hollowtide Rapier now stocks to one another.
- Decrease Hollowtide Rapier armor to 5.
- Add 30% chance to block 60 damage on Hollowtide Rapier.
- Increase gold cost of Stormbearer to 1400.
- Increase gold cost of Hollowtide Rapier to 5500.

Update: 16 Jul, 2015 @ 3:43am

v 1.47

- Decrease damage of ability on round 13.

Update: 15 Jul, 2015 @ 8:45pm

v 1.46

- Change all enemies to level 3 for Demonic Conversion.
- Bounty Hunter's Track can now be cast on enemy creep.

Update: 15 Jul, 2015 @ 7:19pm

v 1.45

- Improve round 13 enemy ability.

Update: 15 Jul, 2015 @ 12:43am

v 1.44

- Re-upload.

Update: 14 Jul, 2015 @ 11:58pm

v 1.43

- Rubick's can now steal spell on his ally.
- Change some skills now can be target/ affect to enemy creeps such as:
- Kunkka's X Marks the Spot
- Lich's Dark Ritual
- Witch Doctor's Death Ward
- Spectre's Spectral Dagger (can now target creeps)
- Doom's LVL? Death
- Necrolyte's Reaper Scythe
- Obsidian Destroyer's Astral Imprisonment
- Shadow Demon's Disruption
- Enigma's Demonic Conversion (except heroes)
- Vengeful Spirit's Swap
- Change some enemy on round 14 and above to hero. They are now affected by some abilities such as Dream Coil, etc.
- Change enemy on round 15 now can be dominated.
- All enemy are level 12. For Doom's LVL? Death only.

Update: 14 Jul, 2015 @ 7:54pm

v 1.42

- Remove all experience gain on summons( zombie, treant, spider and missile).

Update: 14 Jul, 2015 @ 5:35pm

v 1.41

- Added round 20. Goodluck!
- Spread gold bag on all enemy on round 13.
- Update model on round 18 and 19.
- Change illusions stay even the hero die.

Update: 14 Jul, 2015 @ 4:01pm

v 1.40

- Update tooltips on round 19.
- Fixed bug getting crash on round 19.
- Remove heartstopper aura ability on round 19.
- Slight adjustment on movement speed on round 19.
- Add one more enemy unit on round 19.
- Slight adjustment on spawn interval on round 19.