Counter-Strike 2

Counter-Strike 2

Aztecplace kuLi
Mostrando 1-8 de 8 aportaciones
Actualización: 21 DIC 2015 a las 5:08 p. m.

-Reduced skybox lighing to avoid retina burnouts during longer game sessions

Actualización: 29 JUN 2015 a las 12:34 p. m.

-Removed all foliage placed near spawns replaced with jumpable boxed on both sides
-Middle tree got smaller
-New spawn tower design for sniper use

Actualización: 21 JUN 2015 a las 8:44 a. m.

-Fixed remaining DM spawn problem
-More easily accessable side planks
-Carved in stairs at corner boxes for new access to second combat level

Actualización: 21 JUN 2015 a las 5:56 a. m.

Actualización: 21 JUN 2015 a las 5:17 a. m.

-Insted of mimicing the old trickjumps a second level is added to the layout
-Carefully placed foliage for more cover to the new combat level
-Ground level texture got more white to support aim
-Second level texture got red to help isolate above action
-Stuck middle DM spawns repaired

Actualización: 20 JUN 2015 a las 2:13 a. m.

-Optimized DM spawns. All moved to lone safer spots and been cut down from 30 to 20.

Actualización: 20 JUN 2015 a las 1:31 a. m.

-28 spawns increased to 30
-Deathmatch mode and specific spawns added

Actualización: 20 JUN 2015 a las 12:50 a. m.

-AWPs added to the classic spawn weaponry
-Wood texture for the cover-boxes for the AWPs to partially shoot through.
-Full scale all teams buyzone added
-Gunana scene easter-egg added [DAT PRICE]