Counter-Strike 2

Counter-Strike 2

Aztecplace kuLi
Visualizzazione di 1-8 elementi su 8
Aggiornamento: 21 dic 2015, 17:08

-Reduced skybox lighing to avoid retina burnouts during longer game sessions

Aggiornamento: 29 giu 2015, 12:34

-Removed all foliage placed near spawns replaced with jumpable boxed on both sides
-Middle tree got smaller
-New spawn tower design for sniper use

Aggiornamento: 21 giu 2015, 8:44

-Fixed remaining DM spawn problem
-More easily accessable side planks
-Carved in stairs at corner boxes for new access to second combat level

Aggiornamento: 21 giu 2015, 5:56

Aggiornamento: 21 giu 2015, 5:17

-Insted of mimicing the old trickjumps a second level is added to the layout
-Carefully placed foliage for more cover to the new combat level
-Ground level texture got more white to support aim
-Second level texture got red to help isolate above action
-Stuck middle DM spawns repaired

Aggiornamento: 20 giu 2015, 2:13

-Optimized DM spawns. All moved to lone safer spots and been cut down from 30 to 20.

Aggiornamento: 20 giu 2015, 1:31

-28 spawns increased to 30
-Deathmatch mode and specific spawns added

Aggiornamento: 20 giu 2015, 0:50

-AWPs added to the classic spawn weaponry
-Wood texture for the cover-boxes for the AWPs to partially shoot through.
-Full scale all teams buyzone added
-Gunana scene easter-egg added [DAT PRICE]