Space Engineers
Enhanced Gravity Generators - pulling ships together, literally
Показані результати 1–10 із 11
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Оновлено: 19 верес. 2019 о 9:40

- Fixed pulling not working with slim-area of effect gravity generators depending on rotation.

Оновлено: 7 лют. 2018 о 21:24

- Fixed not working in v1.186.
- Changed detection requiring center of mass to be inside the gravity field, it now just needs the oriented bounding box of the ship to intersect with the field (which is also an oriented bounding box basically).
- Reworked some of the code to improve performance.

Оновлено: 15 верес. 2016 о 10:10

- Fixed not working with v01.153 develop.

Оновлено: 22 серп. 2016 о 4:22

- Updated to remove the 'dev' tag as this workshop entry is for both branches now.

Оновлено: 1 лип. 2016 о 18:15

Оновлено: 17 берез. 2016 о 14:35

- Fixed for refactoring in v01.126.

Оновлено: 14 січ. 2016 о 22:33

- Fixed not working in v01.117 due to API changes.

Оновлено: 26 листоп. 2015 о 4:30

- Adjusted for planets, now the ship-affecting forces are toned down when going in natural gravity just like the vanilla generator is affected.

Оновлено: 4 верес. 2015 о 13:53

- A minor change, removed clearing of the detail info before appending to it because it's not required anymore;

Оновлено: 25 черв. 2015 о 3:17

- Fixed flat gravity generators' ship pulling field not obeying the block's settings.