Age of Empires II (2013)

Age of Empires II (2013)

BruteForce Custom AI 2.15
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Update: 9 Sep, 2015 @ 10:02pm

- Fixed an issue with requesting tribute (BruteForce would never send any)
- BruteForce now does automatic tribute to every ally on its team when it has a vast amount of excess resources.
- Improved some build order related things some more
- Fixed some economy bugs

Update: 8 Sep, 2015 @ 11:39am

- Fixed a bug with Hardest TSA enabler switch.
- Improved boar luring and deer hunting switches
- Fixed a bug with dropping off food for food
- Fixed a bug with land nomad
- Fixed a bug with mill building on hardest
- Minor improvements to build orders
- Minor improvements to researches
- Minor improvements to economy

Update: 8 Sep, 2015 @ 11:29am

Update: 7 Sep, 2015 @ 7:08am

- Minor improvements to build order
- Minor improvements to economy

Update: 4 Sep, 2015 @ 12:49pm

- Fixed a bug which made meiso pocket civs bug out
- Fixed a bug which made BruteForce unable to push when it had an advantage
- Fixed a bug which made BruteForce respond incorrectly to some stratiegies
- Improved forward detection a bit (still not the best)
- Improved build order related stuff
- Improved economy related stuff
- Improved military management

Update: 1 Sep, 2015 @ 5:14pm

Update: 29 Aug, 2015 @ 10:15pm

- Updated flush build order to slightly optimize some stuff
- Fixed a bug where BruteForce would build a house at the start of a Land Nomad game.
- Fixed a bug where BruteForce wouldn't train units anymore.
- Fixed a bug where BruteForce wouldn't get certain technologies
- Fixed a bug where BruteForce wouldn't be able to get out of castle age
- Improved economy related stuff
- Improved retreating protocols
- Fixed up some TSA switch stuff
- Removed some old scripts.

Update: 27 Aug, 2015 @ 2:45pm

Update: 23 Aug, 2015 @ 7:15am

Update: 22 Aug, 2015 @ 11:27pm

* HOTFIX *

- Fixed a bug in Post Imperial Deathmatch (was unable to start)