Don't Starve
Preservables
Mostrando 1-8 de 8 aportaciones
Actualización: 4 JUN 2019 a las 13:20

Version 0.4.2
Hamlet compatibility

Actualización: 12 AGO 2017 a las 8:19

Version 0.4.1
Minor changes to address a compatibility issue with Don't Starve Together

Actualización: 6 DIC 2015 a las 16:24

Version 0.3.1

- Refactoring

Actualización: 6 DIC 2015 a las 15:53

Version 0.3.0

- Shipwrecked compatibility
-- Overrides preservables recipes on sim post init if shipwrecked is enabled (for now)

Actualización: 8 JUN 2015 a las 11:37

Version 0.2.2

- Added configuration option "Stackaware repair value"
-- If enabled the repair value is divided by the number of items in the target stack
-- Enabled by default

Actualización: 5 JUN 2015 a las 11:51

Version 0.2.1

- Added a recipe to craft 6 Beefalo Wool from 4 Preservative and 1 Koalefant Trunk
-- Found at the Refine Tab (requires a science machine to prototype)
-- Can be enabled/disabled through the mod configuration options

Actualización: 5 JUN 2015 a las 4:38

Version 0.1.1

- Added Mod Configuration Options
-- Preservatives per nitre: Sets the number of preservatives you get per nitre
-- Repair value: Sets the repair value per preservative
--- Low: 10%
--- Medium: 33%
--- High: 50%
--- Full: 100%

- Preview image updated

Actualización: 4 JUN 2015 a las 17:47

Description updated