Team Fortress 2

Team Fortress 2

Millstone
Viser 1–8 av 8 bidrag
Oppdatering: 20. des. 2015 @ 3.47

- Fixed navigation file, it now loads properly
- Fixed few props fading too soon
- Fixed console error about certain model vphysics
- Map is now named pl_millstone_final - no further changes are being added unless something critical is found. Thanks to everyone for their support.

Oppdatering: 14. des. 2015 @ 10.37

- Fixed gifts having physics during smissmass, tf_birthday and valentine. They are now invisible and non solid untill event is on.
- Added couple of decorations

Oppdatering: 21. nov. 2015 @ 14.51

- Fixed tf_logic_on_holiday. Apparently it does not load automatically on map start so i fixed it to load manually.

Oppdatering: 21. nov. 2015 @ 13.13

-Added tf_logic_on_holiday entity with few settings:
* Added gift box models to spawn areas, only visible during TF2 birthday, valentine and smissmas event. Gift box models[tf2maps.net] by tyler
* Added festive lighting to spawn areas, only visible during smissmas event.

- Fixed few misaligned textures

Oppdatering: 15. nov. 2015 @ 10.11

- Fixed nav loading error when loading the map on dedicated server by removing the nav file temporarely
- Optimization fixes near mid area

Oppdatering: 15. nov. 2015 @ 6.05

Significant update

- Added festive payload cart with gifts and lights by MaccyF
- Upper side route towards 1st point is now one-way to most of the classes (same as in _event version)
- Made the room bigger in front of the 1st point, next to 2nd BLU spawn.
- Added alternative exit/entrance for RED 1st spawn
- Widened the area near 3rd capture point and added a one-way door to prevent RED domination within the area.
- Added some additional winter themed trees within the map
- Closed down the map for 2 parts to help players navigate better. The other part opens when BLU caps the 1st point.
- Minecart now moves off the way when 3rd point is captured instead of moving when payload cart is next to it.
- Widened the wood plank on top of the last pit
- Clipped the wood piles to make them easier to jump up to.
- Added navigation file for bots

Oppdatering: 3. juni 2015 @ 8.00

Workshop release

Oppdatering: 2. juni 2015 @ 19.59

Workshop release - reupload
Updated screenshots