Team Fortress 2

Team Fortress 2

MvM_NewNormandy
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Update: 12 Dec, 2016 @ 2:19am

Update: 5 Dec, 2016 @ 12:25am

Major update to Mvm_Normandy!

-Changed map to Mvm_NewNormandy
-Added frontline props to the map
-Added new sections on the right side of the map
-Added Health and Ammo packs up front near the beach head
-Added Large Health Pack on the right side of map in the building
-Bots will now take 2 routes up front
-Bots will go through the 2nd entrance up front after a curtain amount of time
-You can reset the bomb in the hole after it falls down the reset point
-Added a small area inside the reset hallway
-Added Easter Egg
-Made entrances on left side larger
-Improved 3D skybox
-Added resupply Locker at spawn
-Small planes fly over the battlefield at different intervials
-Bombers will now drop bombs along the path that bomb takes between 2 and 4 minutes.
-Lowered walls in bunkers so you can shoot through them more easily
-Tweaked mission files
-Sentry Guns will now respawn if they get destroyed
-Sentry Guns will get destroy upon spawned spies
-Delete a fence section at the bomb hatch
-Replaced the section with an area to shoot from
-Moved back blue's respawn room allowing you to attack robots closer to the beach than before
-Fixed the engineer bot getting stuck in the reset bomb area
-Added frontline textures to beach and 3D skybox
-Reduced fog length

Update: 2 Jun, 2015 @ 5:26pm