Garry's Mod
rp_downtown_v4c_v4
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Aggiornamento: 23 feb 2018, 16:09

Bug Fixes
- Added & fixed some decals
- Fixed bar table having no collisions
- Many more doors open both ways
- Unlocked more doors
- Centered some tunnel lighting

Aggiornamento: 18 feb 2018, 22:34

- Added new area with a few buildings

Aggiornamento: 25 gen 2017, 20:48

- Made bank vault larger

- Removed double buttons on raising fence-gates
(Now one button both opens and closes)

Aggiornamento: 6 dic 2016, 21:05

- Fixed some doors not working correctly
(The frames were changed to func_brush from func_detail on accident)

- Moved Spawn to courtyard near bank in an attempt to incease FPS in the downtown area

Aggiornamento: 25 mag 2016, 21:18

- Added Bank

- Added 2nd floor to PD

- Random bug fixes

Aggiornamento: 12 mar 2016, 21:26

- Renovated the industrial section
* Added new buildings
* Building heights now line up properly and look good with skyline
* Remade some buildings due to some previous inefficient brushwork

- Changed spawn back to fountain

- Added moving gate to red brick building in Corner (between Slums and Downtown)

Bug Fixes
- Added slope in sidewalk to yellow building in Underground area
- Changed door movement to down in Marr Freight building in downtown to avoid them showing on floor above
- More optimization ?

Aggiornamento: 1 mar 2016, 19:02

- Finished new Underground area!
* Added one final building
* Expand area later ???

- Unlocked all doors

Aggiornamento: 21 feb 2016, 9:29

- Added new area "Underground" near spawn and dead end (where the beach used to be)
* Seven new buildings
* Part 1/2; more buildings coming soon

- More random map optimizations

Aggiornamento: 1 gen 2016, 19:24

- Added two new buildings near slums
* Throwback from rp_downtown_v2 !

- Added second story to small apartment building in residential area

- Expanded small white room behind spawn

Aggiornamento: 29 nov 2015, 20:03

- Added new building in downtown area