Insurgency
SHELLSHOCK
Se afișează 1-10 din 36 intrări
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Actualizare: 9 iun. 2018 @ 22:31

Changed D cap building geometry

Actualizare: 8 iun. 2018 @ 16:37

Added 2nd story buildings to C cap
Added 2nd story to D cap building
Added a raised staircase to F cap
Adjusted some sidwalk textures

Actualizare: 7 iun. 2018 @ 14:27

Added some skybox details
Corrected some missaligned texture issues
Added a building near Security Base

Actualizare: 3 iun. 2018 @ 17:18

uploaded as normal file upload no vpk this time.

Actualizare: 2 iun. 2018 @ 20:39

uploaded .vpk

Actualizare: 1 iun. 2018 @ 20:45

Changed alot of textures.
Found that compile log was not updating after each recompile.
Deleted log file and started new
Play tested map and check console for errors.
No texture errors missing/found
Play tested map no game play problems found
White lines I could only see when models are infront of large black smoke plumes in the skybox nothing could be done to correct that issue.

Actualizare: 25 mai 2018 @ 21:13

There were some issues with polygons/wire frame showing up on models and missing textures.
Performed recompile play test and issue seems to be resolved.

Actualizare: 16 mai 2018 @ 20:41

Actualizare: 16 mai 2018 @ 19:54

Actualizare: 16 mai 2018 @ 19:19