The Elder Scrolls V: Skyrim

The Elder Scrolls V: Skyrim

Ultimate Hunting & Gathering Immersion. DLC
Ergebnisse 1–10 von 34
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Update: 6. Sep. 2017 um 10:15

Nearly all skulls and more bones are lootable now. A couple bug fixes. Look for my new Bone Mining mod in the future.

Update: 15. Jan. 2017 um 22:00

Spiders fixed to be more difficult, hopefully more wandering hunters than orcs out in the wilderness.

Update: 14. Jan. 2017 um 16:40

Fix for bugs where spiders were being replaced by mudcrabs due to corruption of the file. New perk that allows a shaman to cast 2 animal spirits. it is the 4th perk in the line and requires 75 summoning skill.

Update: 6. Jun. 2016 um 18:57

Werebear race reset to fix a new game bug, until I have time to work on the werebear spell I was working on.

Update: 29. Jan. 2016 um 4:00

Another small bug fix.

Update: 28. Jan. 2016 um 9:59

Bug fixes. It's never ending.

Update: 27. Jan. 2016 um 3:53

Huge update that creates 2 more perks in the conjuration tree. They do not actually change the tree, only the novice conjuration perk, so they are compatible with other mods that change the conjuration tree.

The novice conjuration perk name has been changed to Mysticism, which is a throw back to Morrowind and Oblivion. It is the first perk in the shamanism line, which is 3 ranks of mysticism.

The 2 perks are Shamanism and Animysticism. These relate to the new Animal spirit summons that I have implemented. Shamanism increases the conjuration time, and animysticism changes the summon to a more powerful version called a Patronus. 4 new animal spirit spells are obtainable. Bear, Sabre Cat, Skeever, and Wolf. The familiar spell has been changed to reflect this.

2 new hide armors are craftable. Heavy werewolf hide armor and Light werewolf hide armor. These can be found under the hide tab when smithing at a forge.

I am working on an amazing end game spell for people that spec in Shamanism. It is proving harder than I thought it would be, so it might take a while to work out the bugs. Look for that in the future.

Various tiny bugs have been fixed.

Update: 20. Jan. 2016 um 19:55

Ash yam stews grant 15% fire resist as intended.

Update: 19. Jan. 2016 um 20:17

Tiny bug fix for the summoned animals I added in last patch.

Update: 19. Jan. 2016 um 18:49

Good sized update with many bug fixes and added content.

2 new compainion conjuration spells:
Summon Sabre Cat and Summon Bear
They can be bought occaisionally from hunters out in the world. All companion spells now make their summons ghostly as intended.

The stray huskies are finally fixed, and there are 2 available from Kynesgrove or Stone Hills. The orc hunters in the world should be fixed as well.

Orc Stew recipe now gives 10 hp/s for 5 seconds instead of just 10 hp/0 as intended.

Skeever hides can be turned into leather if you don't want to cook them into charred hides, I thought I had this already but for some reason it wasn't work.

The mudcrabs around Markarth have been nerfed so they won't wander around killing NPC like the caravan.