Counter-Strike 2

Counter-Strike 2

de_Fort
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Update: 14 Mar, 2015 @ 2:56pm

Update: 7 Mar, 2015 @ 2:49am

Update: 6 Mar, 2015 @ 12:42pm

de_Fort:
It is a medium mad combiining both short and close quaters combat allowing players to use both the powerful AWP as well as the deadly shotguns withount worrying that the other will hugely overpower them. The map is based in a old fort turned druglords hide out. Counter Terrorists are trying to raid the place and must protect all evidence of the illegal activity here from being destroyed by the Terrorists.

The maps development:
The map was mostly build from game testing starting with the mid and then building the bomb sites on by one while making sure that everything is ballanced and no position or weapon overpowers everything else. I had noticed that maps combine bright environment light with cool light, ususally using yellows and blues. I wanted to make the selling point of this map to be different, so I went with a cool environment light and warmer rooms and details to the map showing that the fort from the outside seems abandoned but really there is life in it.
Play testing was successful thanks to the players that I have worked with and these include:
>Lord Bantermort
>Orrin1234
>Pistolatrix
>Razzmire

Special thanks to Wammbo for teaching me a lot about mapping and its "in's and out's".

Update: 5 Mar, 2015 @ 12:37pm

Update: 4 Mar, 2015 @ 9:37am

Update: 28 Feb, 2015 @ 11:30am

Update: 28 Feb, 2015 @ 6:01am

- Light fix at CT spawn
- new spotlights at tower

Update: 27 Feb, 2015 @ 12:48pm

Update: 26 Feb, 2015 @ 10:24am

Update: 26 Feb, 2015 @ 10:07am