Arma 3
[SP/CO-5] BOMBSQUAD
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Update: 16 Feb, 2015 @ 2:53am

Update: 16 Feb, 2015 @ 1:11am

V1.55
-less static enemies
-more moving enemies
-enemy skill increased

Update: 15 Feb, 2015 @ 9:25am

V1.50
-improved enemy positions
-fixing Dog-Commands
-additional hints
-removed Radio-Messages like "handsup" etc.
-translation and typo fixes
-removed never used stuff
-added Voices
-smaller bugfixes
-hint if no human teamleader was selected

Update: 12 Feb, 2015 @ 3:05am

V 1.20

- turned off enemy tracking (increasing network performance)
- added VAS at police car
- sideChat fixes,
- respawn to position of every alive groupmember possible
- exploding bombs are now always lethal
- small typo and behavior fixes

Update: 9 Feb, 2015 @ 12:45pm

1.07 optimisation in network traffic to avoid red chains

Update: 9 Feb, 2015 @ 10:53am

1.06 added NVGoogles to cargo of police-car, because sometimes still missing it after respawn ;-(

Update: 9 Feb, 2015 @ 9:54am

1.05 bug solved were sometime after respawn in nightmode the nvgoggles are missed. Respawn time reduced. Bug solved were the policecar drove far after unload the group.

Update: 9 Feb, 2015 @ 9:06am

1.04 error popup removed when few units were deselected by mission start in multiplayer

Update: 7 Feb, 2015 @ 8:41am

Update: 7 Feb, 2015 @ 8:22am