Garry's Mod

Garry's Mod

Pikmin Rewritten (Beta) V3.5
Viser 1–10 av 21 bidrag
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Oppdatering: 1. juni 2018 @ 18.05

nectar fix and ui removal

Oppdatering: 31. mai 2018 @ 1.13

Added Physics Damage, Added a Fix to Lifeguard Feature, Dismissed Pikmin AI, Group Disbanding, Dismissed Coloring

Oppdatering: 1. nov. 2016 @ 19.58

Made bramble fences harder to break.

Oppdatering: 26. aug. 2016 @ 17.43

Fixed yellows not going to onion bug.

Oppdatering: 2. aug. 2016 @ 14.33

Pathfinding and stuff

Oppdatering: 30. juli 2016 @ 21.12

a thing

Oppdatering: 30. juli 2016 @ 20.35

Changes - NPCs will now attack Pikmin! - Some NPC attacks may not work on Pikmin, so this feature can be quite buggy - This includes friendly NPCs (ie Resistance); this may be subject to change in the future - Pikmin can now be affected by triggers (ie trigger_hurt) - Purple and White Pikmin now separate upon dismiss, like the other three types - Purple and White Pikmin will now carry spoils to a random Onion (this may be subject to change in the future) - Killing an NPC now drops either nectar OR a 1 pellet, instead of just nectar - If Pikmin are ordered to charge at nectar, flower Pikmin will now ignore the command - Quite a few spawnlist changes: - The Louie Gun is now in the same Weapons category (Pikmin) as the Olimar Gun - Some entities in the spawnlist have been renamed (ie Red

Oppdatering: 29. juli 2016 @ 17.16

Re-Compiled to try to fix any errors. (if this still does not work, download the rar provided in the description.)

Oppdatering: 29. juli 2016 @ 17.13

Re-Compiled to try to fix any errors. (if this still does not work, download the rar provided in the description.)

Oppdatering: 28. juli 2016 @ 10.40

Massive Update, play GMod to find out!