Dota 2
Survivor's Sanctuary OB TEST
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Update: 1 Nov @ 6:39am
by SurS

- Fixed a bug where the progress growth was slow due to the lack of increased spawn rate for multiple players.

Update: 31 Oct @ 6:05am
by SurS

- New-player heroes: changed from a fixed hero to a choice of 3
- Removed the fixed “First Skill” set-up outside matches; at the start of each game you may now choose 1 “First Skill” from the available pool
- Some fixed rewards have been converted to selectable options
- Add death effects for monsters
- Fixed various bugs and improved UI

Thank you for joining our OB test. The test will end at 22:00 (UTC+8) on November 2. After that the servers will be closed and ALL data will be wiped.

Participants who complete the required quests will receive the exclusive “Beta Memorial Artifact” and “Beta Memorial Title” when the game officially launches. For more events, please check in-game announcements.

After the test we will adjust balance, drop rates and certain designs based on the collected data, and polish any unfinished features. The official release will open soon; all values are subject to the launch version, and test data represent only the temporary build.

Update: 30 Oct @ 3:02am
by SurS

- Increased first-clear rewards for Main Mode.
Please note: stages completed during the testing phase will not retroactively grant these new first-clear rewards. We appreciate your understanding
- Added new enemy affixes to Main Mode, and adjusted the stats of select enemies for better balance
- Fixed bugs where Poison and Ignite effects would end prematurely if the applier died

Update: 29 Oct @ 3:58am
by SurS

- The results page supports viewing skill selections
- The completion conditions for the main map achievement have been adjusted to a standard-restricted mode
- Treasure Chests no longer appear in expert mode
- Change the in-game skill hotkeys back to 1/2/3 (custom keybinds will be added later)
- Fixed a bug where some effects with a duration tag did not receive bonuses from skill duration
- Optimized some UI visuals and text
- Adjusted the appearance of certain in-game card selection options
- Attempted to enable the achievement leaderboard
- Attempted to enable recruitment and guide features

Jion Discord:https://discord.gg/S35W8xGnHX

Update: 28 Oct @ 6:04am
by SurS

Update: 28 Oct @ 3:38am
by SurS

- Open the main map [Tower of the Six Luminaries] standard mode proxy battle function
- Open the main map [Tower of the Six Luminaries] expert mode (Expert mode monster affixes have not yet been implemented)
- Adjust the standard mode level rewards for the main map [Tower of the Six Luminaries]
- Optimize the damage curve when upgrading skills
- Adjust level difficulty
- The default keys for selecting cards in the game have been changed to 234
- Some BUG fixes and UI optimizations
- The maximum in-game level has been adjusted from 40 to 36
- Improved the UI display for Expert Mode loot drops

Update: 24 Oct @ 3:27am
by SurS

Update: 24 Oct @ 12:43am
by SurS

Update: 24 Oct @ 12:35am
by SurS

- Optimize performance
- Optimize UI
- Optimize FPS
- Fixed some bugs

Update: 24 Oct @ 12:20am
by SurS