Stellaris

Stellaris

Circuitbound
Showing 1-6 of 6 entries
Update: 8 Oct @ 7:04am

Updated for 4.1.5
Removes some overwrites that are no longer necessary due to fixes in base game

Update: 29 Sep @ 11:35pm

Fixed missing # causing comment to be read as code; it wasn't breaking anything, but it was causing an unnecessary entry in error.log

Update: 29 Sep @ 11:20pm

Fix ringworld farming + generator specializations to automate their worker jobs with tankbound civics

Update: 29 Sep @ 4:36am

Fixed rules for army recruitment, no more armies from robots that are bolted to their desks.

Update: 27 Sep @ 10:38am

Realized I forgot to convert pop growth penalty to assembly speed penalty for robot version of tankbound trait

Update: 27 Sep @ 8:48am

Initial version